A downloadable game for Windows, macOS, and Linux
I glitched out on my way back to our holy source... There's an artifact left in my mind. Some kind of memory from a higher state of existence. A world where you're not supposed to collect stuff, but to amplify a caring frequency. Maybe love. If successful, we will return to our source to be recharged... but not me as it seems...
continues the story of 'meloveyou' ...
Process 90.91 is back and digitally pissed after being abused by the corrupt kernel.
The core was torn to pieces, because Pr0x_90.91 is hard to digest. Someone or something has equipped 90.91 with mind-expanding modules, which among other things allows to look deeper into the matrix of cyberspace.
This game is an experimental trip like its predecessor. With more glitches, noise, real puzzles and a lot of secrets. You can rush through in 10 minutes... to end up with nothing, or you [think, search, try out stuff, read and combine]...
...glitches and bugs are features...
OS: Win7,8,10 | Mac OSX | Linux
AMD or Intel / min 1.8ghz MultiCore
4 GB RAM recommended
~200MB free space
3D Graphicscard//Full Hardware GPU recommended
..it's more some sort of puzzled MetaHorror which lurks in the fundamentals of a transhumanistic beyond.
Some thoughts went 'out of bounds', so this game is really experimental. Don't expect explanations for everything, because that's up to you. Story may not readily consumable. Puzzles are difficult. Always take a closer look. Places could change behind you. Reflections are liars. It's full of secrets and hidden ways.
Technical problems or questions? Contact me (Discord/Tumblr/Mail > DevPage)
|Updated||26 days ago|
|Platforms||Windows, macOS, Linux|
|Genre||Puzzle, Interactive Fiction|
|Tags||Atmospheric, Creepy, Experimental, First-Person, glitch, Horror, Sci-fi, weird|
|Average session||About a half-hour|
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Thank you very much for playing 👍👍👍. More puzzles are coming in the third part of this trilogy. Did you play it on a smaller notebook? cause of the ~20fps.. according to the fpsCounter on the top left of screen.
Have a nice day 😎
I guess I'll leave this here as a guide for anyone still trying to solve the mystery, but I'm looking forward to someone creating the real key!
Absolutely AWESOME gameplay and fantastic video. 👌👌👌👌👌 Much respect for your patience.
Really loved the aesthetics of this game, even if the puzzle absolutely confused me until I started looking more intensely.
Awesome. 👍👍👌 Also your r34d1ng sk1lls 👍. But the coolest action was your puzzle solution with these potato-rotato-switches. It was the longest way through the maze i saw right now. 😄😄. But i am really glad you liked it. Thank you for playing and sharing your game play video.
Ravee aka Rod
Thank you 👌, already watched it last friday. I hope you've puzzled your way through to the "real" exit 🙃
mega trippy.. I made this video a few days ago when there were no comments on the vid, glad to see you are getting more attention now :)
Woooow 😲, Thank You, your video helped me a lot 👍👍👍. i was unsure if a game that's filled with secret paths, places, story context and such puzzles could find it's way to players 🙄.Hopefully some will not trust the default forward path. 🤔The unusual silence made me believe that it's too difficult🙁.
Thank you for playing and even more for your feedback. ✔👌
Awesome, thank you for sharing the results, as the Generated ID tells me that:
- you didn't talk to the cube entity correctly,
- you missed a black portal,
-you didn't see the rough glass plate to stand on in one of the checkered areas.
These 3 Secrets are harder to find. But you did a very good playthrough in the second round.
That's Amazing. 👍👍👍
What is that
It was all so eerie, esotheric, interesting, stunning
I didn't understand much
And I tried to look for everything I could
How much time did it even take ? Long I guess, the number of weird shaders you had to build must be great, I didn't even know making such visuals was a possible thing in a game engine(modifié)
add non euclidian geometry and it's even worse / better
There was no screamer, no danger, and yet, it was so scary, it felt so much like another world for other types of beings, a trip into a place I don't belong to
Great great great work, really
I'll share it ! :D
Thank you so much for playing and for sharing the 'resultscreen'. This is really helpful for me 👍👍👍. I'm really happy and relieved that you liked it, as it always costs me a lot of braveness to release such experimental stuff. And I know not everyone has the patience to look deeper into such things. But you did and that's great.❤
Yes, it was a lot of hard work and long nights fighting with all the shadercode to get the results i wanted. I was amazed myself that it all worked out.
Just for the case, if you ever play it again:👉🏼Sometimes it's worth going back one way or another.👉🏼Some smart reflections just trying to hide another secret way, making you believe that there is a wall.
Thank you and have a nice day 😎,
I also only found two places. I'm gonna try again when I get my head back on.
Thank you for playing 👍. I think these two places you both found will reveal to every player who just moves "forward"... trusting the path that seems to be the right one... leading into the default fake-exit. 😬