A downloadable game for Windows, macOS, and Linux

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The void won't take it back and the eternal silent guards of all times seem to be blind to it. The creature will stay, even when our sun dies and it will consume and digest everything. Nobody can tell how it came in our universe, in our structure of time. The last one of us must take revenge. The creature must die.

A short cosmic horror game / puzzle.

It's about 

what it means to be the last one...

or

what it means to be the one...

maybe

what it means to be

but i can't tell

what it means to you.

Warning: DIFFICULT EXPERIMENTAL PUZZLE 

(hieroglyphics are not just there to look beautiful)

This game is not like running around, get a few jumpscares and that's it (doesn't mean there are no scares or other entities). It trusts in your ability to read, understand, search for clues, remember, think (not just logically) and combine. If you like those kinds of games, i'm sure you'll solve the puzzle and reach the end. 

(There are NO 'Trial&Error' or 'BruteForce' puzzles.
Search for clues)

System Requirements:
Win 7,8,10 / MacOSX / Linux X64
CPU: Multicore AMD or INTEL  (min 2.5GHZ)
HDD / SSD: 180MB free space
RAM: min. 4GB  ( 8GB recommended)
GPU: Nvidia, Radeon, dx9, min 2GBvram
( tested on 670gtx, gtx980, gtx1060, Rx480 )

Any questions or technical problems? 
Contact me: (Discord/Twitter/Tumblr/Mail > DevPage)
If you like to get news about my current & upcoming games,
you may follow me on Twitter

Updated 11 days ago
Published 15 days ago
StatusReleased
PlatformsWindows, macOS, Linux
Rating
(2)
AuthorRavee
GenreAdventure, Puzzle
Made withUnity
TagsAtmospheric, Creepy, Experimental, First-Person, Horror, Mystery, Short, Singleplayer, Surreal
Average sessionAbout an hour
LanguagesEnglish
InputsKeyboard, Mouse

Download

Download NowName your own price

Click download now to get access to the following files:

disgusting-win.zip 103 MB
Version 3
disgusting-linux.zip 117 MB
Version 3
disgusting-osx.zip 117 MB
Version 3

Development log

Comments

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(+2)

I've made it, I beat the game ! (And broke it right after) Wow this was quite a thing, hard to deduce, but doable. Really not easy to have a good orientation with all these things looking the same !
The ambience is very veyr interesting, and all these thematics about a creature that should not exist, a piece of a world thrown into the void, I'm not sure I got the scenario but I'll try to explain what I understood about it

A people, on a planet, happened to find an eldritch creature threatening their homeland, so they cut off a piece of their world where it was to throw it into the void and kill it. Some were on this piece. That's where we are. And we are the last surviving member of those, awakening after a very long time, seeing the piece of world is shattering and being burnt by a some sort of sun or a time's end or the creature itself. It jumped into it to kill itm or not, I've made both endings eheh !

So eerie and otherworldly feeling, the artistic direction is so weird but nicely done, very good work on textures !

Nice job !
Yeah you can climb on the mountains

On the bugs :
Once you passed through the end door there's an invisible wall making so you can't go back
You can drop jars into the stars machines things, thus making them disappear until you open the machine. There aren't that many and I did it thinking it would be the right thing to do at first, so maybe you should fix that, a player can ruin their game easily by not having any jars left. I mean it takes 2 mins to restart it and redo what you did but still, if they didn't get it.

Awesome ๐Ÿ’–, thank you so much for diving into it and taking your time to explore. Also the bug definitions are very helpful, so i can fix it tonight. (currently fighting with a bug appearing on linux, but that's for later then ๐Ÿ˜ฌ). These items have a function (IF falling into void > respawn), but i remember deactivating it for testing, so this is also good to know.
 
To the story: I was worried that it's maybe not understandable. But these sorrows are gone now and i feel relieved ๐Ÿ˜ป. Your explanation about what happened, is absolutely correct. ๐Ÿ‘๐Ÿ‘๐Ÿ‘ Your words are very valuable to me.
I praise the universe for your existence. ๐Ÿ˜„ Thank you.

You're very welcome !
Oh the items don't fall in the void, they are trapped in the machines if you do that, so they won't respawn !
Wow I'm honestly surprised I got it right xD I loved the words and style used, this narration is great, fitting your intentions ! I also like the fact it's not that easy to understand, and there are quite mysterious notes, it adds to the general otherworldly and above human comprehension vibe ^^

You're very welcome ahah

(+1)

Well .... exactly! ๐Ÿ˜„ Anyway, pushing items through walls and in machines belongs to the past. Also climbing and falling from the island.  I already fixed and updated all that stuff last night thanks to your feedback. ๐Ÿ™ƒ

Ah great !

It's upside down for me on Ubuntu 19.10 . Looks really cool though.

Thank you for your feedback. ๐Ÿ‘ This was helpful. If the whole view is flipped, i think this is caused by one the shaders. I'll fix this. 

(+1)

Awesome! Love your work, really unique, thanks for sharing.

You're welcome, thanks also for your motivating reply ๐Ÿ‘.

(+1)

Working now. This is great, just explored enough to see the start of the puzzle. Love the aesthetic, makes it a delight to explore. Thanks.

Gave it a try but not sure what to do in this game.

Thank you trying and for your feedback. I thought the main task is well explained by the ancient text-cones that are placed in the huts of the ruins, but maybe i'm wrong with that expectation. ๐Ÿ˜Š

Is the game finished and needs no more updates?

Well, i hope so! ๐Ÿ˜„๐Ÿ˜„ Was in testing mode the last 3 days. But if someone reports a bug, i'm going to fix it and push an update.